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Start here => What's your crime? Basic Discussion => Topic started by: Insanity66 on September 18, 2011, 04:31:50 AM

Title: rpg psychology
Post by: Insanity66 on September 18, 2011, 04:31:50 AM
I would like to ask why are we so addicted of watching numbers go up and progress bars fill up in a video game?
Does anyone have any link to an internet resource that explains this phenomenon, because I'm googling and can't find anything useful about this.
Title: Re: rpg psychology
Post by: Al Swearegen on September 18, 2011, 04:37:24 AM
www.prisonstruggle.com (http://www.prisonstruggle.com)

Lots of bars in this game  :autism:
Title: Re: rpg psychology
Post by: 'Butterflies' on September 18, 2011, 06:47:19 AM
I would like to ask why are we so addicted of watching numbers go up and progress bars fill up in a video game?
Does anyone have any link to an internet resource that explains this phenomenon, because I'm googling and can't find anything useful about this.

 :lol:

You are a sockpuppet of Penty :laugh:


The reason I like RPGs isn't because of watching progress bars go up. It's because of the often pretty open-world style of play that allows you to explore the world. I loved the GTA games hugely, and they aren't RPG. I like to be able to explore in games.

Oblivion and Fallout were just great games, no matter what genre you like.
Title: Re: rpg psychology
Post by: Insanity66 on September 18, 2011, 09:47:04 AM
I would like to ask why are we so addicted of watching numbers go up and progress bars fill up in a video game?
Does anyone have any link to an internet resource that explains this phenomenon, because I'm googling and can't find anything useful about this.

 :lol:

You are a sockpuppet of Penty :laugh:


The reason I like RPGs isn't because of watching progress bars go up. It's because of the often pretty open-world style of play that allows you to explore the world. I loved the GTA games hugely, and they aren't RPG. I like to be able to explore in games.

Oblivion and Fallout were just great games, no matter what genre you like.

Fail.Epic FAIL.
First, I'm not a sockpuppet. Second, who the fuck is Pentry?
Third, read my post again and THAN answer.
Title: Re: rpg psychology
Post by: Phallacy on September 18, 2011, 10:32:35 AM
I am "Penty", and who are you?
Title: Re: rpg psychology
Post by: 'Butterflies' on September 18, 2011, 10:45:52 AM
I would like to ask why are we so addicted of watching numbers go up and progress bars fill up in a video game?
Does anyone have any link to an internet resource that explains this phenomenon, because I'm googling and can't find anything useful about this.

 :lol:

You are a sockpuppet of Penty :laugh:


The reason I like RPGs isn't because of watching progress bars go up. It's because of the often pretty open-world style of play that allows you to explore the world. I loved the GTA games hugely, and they aren't RPG. I like to be able to explore in games.

Oblivion and Fallout were just great games, no matter what genre you like.

Fail.Epic FAIL.
First, I'm not a sockpuppet. Second, who the fuck is Pentry?
Third, read my post again and THAN answer.

You asked two questions. I answered the first one.

I can't answer the second one. If you can't find a resource that explains why people like RPGs, then I doubt if I'll be able to find one.
Title: Re: rpg psychology
Post by: midlifeaspie on September 18, 2011, 11:09:33 AM
Fail.Epic FAIL.

 :lolwat:
Title: Re: rpg psychology
Post by: Squidusa on September 18, 2011, 11:10:36 AM
Fail.Epic FAIL.

 :lolwat:

 :lol:

Title: Re: rpg psychology
Post by: midlifeaspie on September 18, 2011, 11:14:12 AM
I don't think Insanity666 is actually a Penty sockpuppet.  I think it is someone trying to parody him.  I wish he was better at it though, we haven't had a good troll in a while.  This is 5 or 6 :yawn: trolls in a row.
Title: Re: rpg psychology
Post by: Phallacy on September 18, 2011, 11:26:46 AM
I don't see how he's anything like me?
Title: Re: rpg psychology
Post by: eris on September 18, 2011, 02:20:43 PM
funny thing is i KNOW it's not a troll. It's just sheer coincidence.

Why do I like RPGs ? Im going to try to sound as least ghey as I can with this, but I like the epic storyline and battles and I get all caught up in trying to save the world :/
Title: Re: rpg psychology
Post by: Phallacy on September 18, 2011, 02:41:35 PM
funny thing is i KNOW it's not a troll. It's just sheer coincidence.

Why do I like RPGs ? Im going to try to sound as least ghey as I can with this, but I like the epic storyline and battles and I get all caught up in trying to save the world :/

Most RPG's are the same. Always in the same old Dungeons and Dragons type of setting. Always taking themselves too seriously. Yawn... So boring. :yawn:

The only RPG's I ever cared about were Super Mario RPG, Earthbound/Mother 2, Mother 3, and Paper Mario. That's about it.
Title: Re: rpg psychology
Post by: P7PSP on September 18, 2011, 02:42:14 PM
I would like to ask why are we so addicted of watching numbers go up and progress bars fill up in a video game?
Does anyone have any link to an internet resource that explains this phenomenon, because I'm googling and can't find anything useful about this.
Because that is the most fun you will ever have.  :hahaha:
Title: Re: rpg psychology
Post by: eris on September 18, 2011, 02:50:34 PM
I would like to ask why are we so addicted of watching numbers go up and progress bars fill up in a video game?
Does anyone have any link to an internet resource that explains this phenomenon, because I'm googling and can't find anything useful about this.
Because that is the most fun you will ever have.  :hahaha:

that's so sad :(
Title: Re: rpg psychology
Post by: P7PSP on September 18, 2011, 03:38:30 PM
funny thing is i KNOW it's not a troll. It's just sheer coincidence.

Why do I like RPGs ? Im going to try to sound as least ghey as I can with this, but I like the epic storyline and battles and I get all caught up in trying to save the world :/

Most RPG's are the same. Always in the same old Dungeons and Dragons type of setting. Always taking themselves too seriously. Yawn... So boring. :yawn:

The only RPG's I ever cared about were Super Mario RPG, Earthbound/Mother 2, Mother 3, and Paper Mario. That's about it.

I think that's a criticism many fans of the genre will agree with. I would love to see some RPGs set in the modern world, and ones where you don't have to save the world from an evil horde of demons straight from hell.
Good idea Insanity 69 could make an RPG of Furries versus Zombies.  :thumbup:
Title: Re: rpg psychology
Post by: ZEGH8578 on September 18, 2011, 03:54:56 PM
this is my favorite rpg
(http://world.guns.ru/userfiles/images/grenade/gl02/rpg-7.jpg)

like the kalashnikov, its sturdy and reliable :M
Title: Re: rpg psychology
Post by: P7PSP on September 18, 2011, 03:56:20 PM
this is my favorite rpg
(http://world.guns.ru/userfiles/images/grenade/gl02/rpg-7.jpg)

like the kalashnikov, its sturdy and reliable :M
:agreed: That is what comes to mind when I see RPG.  :viking:  :plus:
Title: Re: rpg psychology
Post by: Parts on September 18, 2011, 04:32:17 PM
this is my favorite rpg
(http://world.guns.ru/userfiles/images/grenade/gl02/rpg-7.jpg)

like the kalashnikov, its sturdy and reliable :M
:agreed: That is what comes to mind when I see RPG.  :viking:  :plus:

Me too and till I opened the thread and began reading it's what I thought it was going to be about I guess I don't play enough games :lol:
Title: Re: rpg psychology
Post by: ProfessorFarnsworth on September 18, 2011, 08:22:25 PM
funny thing is i KNOW it's not a troll. It's just sheer coincidence.

Why do I like RPGs ? Im going to try to sound as least ghey as I can with this, but I like the epic storyline and battles and I get all caught up in trying to save the world :/

Most RPG's are the same. Always in the same old Dungeons and Dragons type of setting. Always taking themselves too seriously. Yawn... So boring. :yawn:

The only RPG's I ever cared about were Super Mario RPG, Earthbound/Mother 2, Mother 3, and Paper Mario. That's about it.

I think that's a criticism many fans of the genre will agree with. I would love to see some RPGs set in the modern world, and ones where you don't have to save the world from an evil horde of demons straight from hell.
Good idea Insanity 69 could make an RPG of Furries versus Zombies.  :thumbup:

Oh god, don't give him such ideas. :o
Title: Re: rpg psychology
Post by: Insanity66 on September 19, 2011, 06:52:02 AM
funny thing is i KNOW it's not a troll. It's just sheer coincidence.

Why do I like RPGs ? Im going to try to sound as least ghey as I can with this, but I like the epic storyline and battles and I get all caught up in trying to save the world :/

Most RPG's are the same. Always in the same old Dungeons and Dragons type of setting. Always taking themselves too seriously. Yawn... So boring. :yawn:

The only RPG's I ever cared about were Super Mario RPG, Earthbound/Mother 2, Mother 3, and Paper Mario. That's about it.

I think that's a criticism many fans of the genre will agree with. I would love to see some RPGs set in the modern world, and ones where you don't have to save the world from an evil horde of demons straight from hell.

Yeah, maybe you can be a nobleman and try to gain the trust of the king and also take out your rivals.
Title: Re: rpg psychology
Post by: Queen Victoria on September 19, 2011, 09:50:50 AM

i read the first couple of posts a few days ago.  Couldn't make too much sense of it,  Now, the light dawns from puzzling over the title rpg = role playing.  Maybe i'll be in the know some day.
Title: Re: rpg psychology
Post by: 'Butterflies' on September 19, 2011, 12:43:49 PM

i read the first couple of posts a few days ago.  Couldn't make too much sense of it,  Now, the light dawns from puzzling over the title rpg = role playing.  Maybe i'll be in the know some day.

A role playing game is a genre of computer game. I'm not sure why the genre is called "role playing game."

The main characteristic of a RPG is that you play a character that advances their skills over the course of the game by gaining experience. Experience is usually gained by killing enemies and completing missions. As you gain experience, you are able to increase the attributes of your character in whatever way you choose. You might choose to be a mighty warrior, in which case you would likely choose to increase your strength and swordfighting. You might aim to be a mighty mage, smiting your enemies with powerful magic, in which case you would be likely to improve your spellcasting abilities. There are usually other classes of character such as thief.

Most RPGs are set in a very Lord of the Rings-like world of humans ,elves, dwarves, halflings, and lots of magic. The most noteable exception to this rule being the Fallout games. They are RPGs set in a post nuclear apocalypse wasteland.


The thing that I like about these games is that they tend to be set in a huge game-world, where you have the ability to go off and explore and do different things. You could spend a day just going around underground tunnels stealing loot, and killing monsters.

OK. I'm officially a geek, and I need to get a life :nerdy:
Title: Re: rpg psychology
Post by: Queen Victoria on September 19, 2011, 12:48:27 PM

i read the first couple of posts a few days ago.  Couldn't make too much sense of it,  Now, the light dawns from puzzling over the title rpg = role playing.  Maybe i'll be in the know some day.

A role playing game is a genre of computer game. I'm not sure why the genre is called "role playing game."

The main characteristic of a RPG is that you play a character that advances their skills over the course of the game by gaining experience. Experience is usually gained by killing enemies and completing missions. As you gain experience, you are able to increase the attributes of your character in whatever way you choose. You might choose to be a mighty warrior, in which case you would likely choose to increase your strength and swordfighting. You might aim to be a mighty mage, smiting your enemies with powerful magic, in which case you would be likely to improve your spellcasting abilities. There are usually other classes of character such as thief.

Most RPGs are set in a very Lord of the Rings-like world of humans ,elves, dwarves, halflings, and lots of magic. The most noteable exception to this rule being the Fallout games. They are RPGs set in a post nuclear apocalypse wasteland.


The thing that I like about these games is that they tend to be set in a huge game-world, where you have the ability to go off and explore and do different things. You could spend a day just going around underground tunnels stealing loot, and killing monsters.

OK. I'm officially a geek, and I need to get a life :nerdy:

But you're a cute geek.
Title: Re: rpg psychology
Post by: 'Butterflies' on September 19, 2011, 12:56:31 PM

i read the first couple of posts a few days ago.  Couldn't make too much sense of it,  Now, the light dawns from puzzling over the title rpg = role playing.  Maybe i'll be in the know some day.

A role playing game is a genre of computer game. I'm not sure why the genre is called "role playing game."

The main characteristic of a RPG is that you play a character that advances their skills over the course of the game by gaining experience. Experience is usually gained by killing enemies and completing missions. As you gain experience, you are able to increase the attributes of your character in whatever way you choose. You might choose to be a mighty warrior, in which case you would likely choose to increase your strength and swordfighting. You might aim to be a mighty mage, smiting your enemies with powerful magic, in which case you would be likely to improve your spellcasting abilities. There are usually other classes of character such as thief.

Most RPGs are set in a very Lord of the Rings-like world of humans ,elves, dwarves, halflings, and lots of magic. The most noteable exception to this rule being the Fallout games. They are RPGs set in a post nuclear apocalypse wasteland.


The thing that I like about these games is that they tend to be set in a huge game-world, where you have the ability to go off and explore and do different things. You could spend a day just going around underground tunnels stealing loot, and killing monsters.

OK. I'm officially a geek, and I need to get a life :nerdy:

But you're a cute geek.

 :lol:

Thanks :eyelash:
Title: Re: rpg psychology
Post by: eris on September 19, 2011, 03:48:21 PM

i read the first couple of posts a few days ago.  Couldn't make too much sense of it,  Now, the light dawns from puzzling over the title rpg = role playing.  Maybe i'll be in the know some day.

A role playing game is a genre of computer game. I'm not sure why the genre is called "role playing game."

The main characteristic of a RPG is that you play a character that advances their skills over the course of the game by gaining experience. Experience is usually gained by killing enemies and completing missions. As you gain experience, you are able to increase the attributes of your character in whatever way you choose. You might choose to be a mighty warrior, in which case you would likely choose to increase your strength and swordfighting. You might aim to be a mighty mage, smiting your enemies with powerful magic, in which case you would be likely to improve your spellcasting abilities. There are usually other classes of character such as thief.

Most RPGs are set in a very Lord of the Rings-like world of humans ,elves, dwarves, halflings, and lots of magic. The most noteable exception to this rule being the Fallout games. They are RPGs set in a post nuclear apocalypse wasteland.


The thing that I like about these games is that they tend to be set in a huge game-world, where you have the ability to go off and explore and do different things. You could spend a day just going around underground tunnels stealing loot, and killing monsters.

OK. I'm officially a geek, and I need to get a life :nerdy:

That's a really really good explanation !

I would only have to add one thing. There is usually an "ultimate" goal of the game. Rescue the princess, kill the evil lord, etc, and everything keeps building up to that point ( and keeps getting more and more difficult).

it's very heroic.
Title: Re: rpg psychology
Post by: Phallacy on September 19, 2011, 04:35:18 PM
Mario has an ultimate goal, too. Which is to defeat a giant turtle and rescue the princess.

Contra has an ultimate goal, as well. Which is to defeat an evil alien overlord and saving the planet.

Are they RPGs? :orly:
Title: Re: rpg psychology
Post by: eris on September 19, 2011, 04:37:07 PM
all rectangles are squares but not all squares are rectangles   :indeed:
Title: Re: rpg psychology
Post by: midlifeaspie on September 19, 2011, 04:56:14 PM
Mario has an ultimate goal, too. Which is to defeat a giant turtle and rescue the princess.

Contra has an ultimate goal, as well. Which is to defeat an evil alien overlord and saving the planet.

Are they RPGs? :orly:

Every video game has the ultimate goal of separating you from your cash  :orly:
Title: Re: rpg psychology
Post by: 'Butterflies' on September 19, 2011, 04:58:36 PM
Mario has an ultimate goal, too. Which is to defeat a giant turtle and rescue the princess.

Contra has an ultimate goal, as well. Which is to defeat an evil alien overlord and saving the planet.

Are they RPGs? :orly:

Every video game has the ultimate goal of separating you from your cash  :orly:

I do  :heart: :pinkbeat: :heart: Pirate Bay :headbang2:
Title: Re: rpg psychology
Post by: midlifeaspie on September 19, 2011, 04:59:38 PM
Mario has an ultimate goal, too. Which is to defeat a giant turtle and rescue the princess.

Contra has an ultimate goal, as well. Which is to defeat an evil alien overlord and saving the planet.

Are they RPGs? :orly:

Every video game has the ultimate goal of separating you from your cash  :orly:

I do  :heart: :pinkbeat: :heart: Pirate Bay :headbang2:

Me too, but not for games.  I love my XBox.  My laptop couldn't keep up with games anyway.
Title: Re: rpg psychology
Post by: 'Butterflies' on September 19, 2011, 05:06:05 PM
Mario has an ultimate goal, too. Which is to defeat a giant turtle and rescue the princess.

Contra has an ultimate goal, as well. Which is to defeat an evil alien overlord and saving the planet.

Are they RPGs? :orly:

Every video game has the ultimate goal of separating you from your cash  :orly:

I do  :heart: :pinkbeat: :heart: Pirate Bay :headbang2:

Me too, but not for games.  I love my XBox.  My laptop couldn't keep up with games anyway.

Laptops are crap for games. I've tried using one to play games on, and it was so useless I gave it away.
Title: Re: rpg psychology
Post by: P7PSP on September 19, 2011, 05:29:55 PM
all rectangles are squares but not all squares are rectangles   :indeed:
Isn't that backward?  ??? Are you whacking philosophical again?
Title: Re: rpg psychology
Post by: eris on September 19, 2011, 05:38:24 PM
it's only backwards if you read it in the mirror
Title: Re: rpg psychology
Post by: Calavera on September 19, 2011, 06:17:53 PM
Who here (besides Zegh) has played Grim Fandango?

May not be RPG but it does have goals in it and such.
Title: Re: rpg psychology
Post by: Phallacy on September 19, 2011, 06:22:34 PM
Mario has an ultimate goal, too. Which is to defeat a giant turtle and rescue the princess.

Contra has an ultimate goal, as well. Which is to defeat an evil alien overlord and saving the planet.

Are they RPGs? :orly:

Every video game has the ultimate goal of separating you from your cash  :orly:

I do  :heart: :pinkbeat: :heart: Pirate Bay :headbang2:

Me too, but not for games.  I love my XBox.  My laptop couldn't keep up with games anyway.

Laptops are crap for games. I've tried using one to play games on, and it was so useless I gave it away.

Not if they made laptops out of desktop parts...  :dunno:
Title: Re: rpg psychology
Post by: P7PSP on September 19, 2011, 06:38:48 PM
funny thing is i KNOW it's not a troll. It's just sheer coincidence.

Why do I like RPGs ? Im going to try to sound as least ghey as I can with this, but I like the epic storyline and battles and I get all caught up in trying to save the world :/

Most RPG's are the same. Always in the same old Dungeons and Dragons type of setting. Always taking themselves too seriously. Yawn... So boring. :yawn:

The only RPG's I ever cared about were Super Mario RPG, Earthbound/Mother 2, Mother 3, and Paper Mario. That's about it.

I think that's a criticism many fans of the genre will agree with. I would love to see some RPGs set in the modern world, and ones where you don't have to save the world from an evil horde of demons straight from hell.
Good idea Insanity 69 could make an RPG of Furries versus Zombies.  :thumbup:

Oh god, don't give him such ideas. :o
He doesn't appear to take major umbrage at minor insults.  :thumbup:
Title: Re: rpg psychology
Post by: ProfessorFarnsworth on September 19, 2011, 08:01:35 PM
Mario has an ultimate goal, too. Which is to defeat a giant turtle and rescue the princess.

Contra has an ultimate goal, as well. Which is to defeat an evil alien overlord and saving the planet.

Are they RPGs? :orly:

Every video game has the ultimate goal of separating you from your cash  :orly:

I do  :heart: :pinkbeat: :heart: Pirate Bay :headbang2:

Me too, but not for games.  I love my XBox.  My laptop couldn't keep up with games anyway.

Laptops are crap for games. I've tried using one to play games on, and it was so useless I gave it away.

Not if they made laptops out of desktop parts...  :dunno:

Or buy laptops designed for intensive multimedia use.
Title: Re: rpg psychology
Post by: 'andersom' on September 20, 2011, 01:22:16 AM
all rectangles are squares but not all squares are rectangles   :indeed:
Isn't that backward?  ??? Are you whacking philosophical again?
That's what I wanted to ask too.  :laugh:
Title: Re: rpg psychology
Post by: Parts on September 20, 2011, 08:09:20 AM
(http://verydemotivational.files.wordpress.com/2010/08/demotivational-posters-nerd-with-an-rpg.jpg)
Title: Re: rpg psychology
Post by: Insanity66 on September 20, 2011, 09:13:46 AM
funny thing is i KNOW it's not a troll. It's just sheer coincidence.

Why do I like RPGs ? Im going to try to sound as least ghey as I can with this, but I like the epic storyline and battles and I get all caught up in trying to save the world :/

Most RPG's are the same. Always in the same old Dungeons and Dragons type of setting. Always taking themselves too seriously. Yawn... So boring. :yawn:

The only RPG's I ever cared about were Super Mario RPG, Earthbound/Mother 2, Mother 3, and Paper Mario. That's about it.

I think that's a criticism many fans of the genre will agree with. I would love to see some RPGs set in the modern world, and ones where you don't have to save the world from an evil horde of demons straight from hell.
Good idea Insanity 69 could make an RPG of Furries versus Zombies.  :thumbup:

With you as the protagonist? You'd wish!
And what would you have been: a zombie or a furry?
I also need to add that the term ROLEPLAYING is actually fit, as in the pencil and paper era of d&d that's how you played it.
A computer rpg has 2 main components: developing your character by increasing his stats and roleplaying, making choices for him related to morality and stuff like that. People that just go and kill things and take loot, are not playing a pure rpg, just an action game with rpg elements.
The fact that you have stats that are expressed through numbers which you make "go up" creates a certain degree of dependency, along with filling up different progress bars, like the ones that show you that you've found x items out of 100, or such. That's what I'm asking: why?
Title: Re: rpg psychology
Post by: 'Butterflies' on September 20, 2011, 11:54:41 AM
(http://verydemotivational.files.wordpress.com/2010/08/demotivational-posters-nerd-with-an-rpg.jpg)

That looks a bit like Dox :santa: